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Smite 2 Is An Unreal Engine 5 Sequel To Smite, Alpha Testing Begins This Spring by Wesley LeBlanc on Jan 12, 2024 at 11:33 AM Developer Titan Forge Games and publisher Hi-Rez Studios have announced Smite 2, a sequel to Smite that is rebuilding the third-person action MOBA from the ground up in Unreal Engine 5.


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Titan Forge Games has announced Smite 2, the followup to the deity-filled action MOBA Smite.It's headed to PC, PlayStation 5, and Xbox Series X|S sometime in the future. The game was revealed at today's Smite World Championships and will, according to Titan Forge, aim to distil "10 years of learnings into a new experience" for players. Smite 2 will be built from the ground up in Unreal Engine.


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SMITE 2 will be powered by Unreal Engine 5, and below you can find its debut in-engine trailer. SMITE 2 is a third-person action 5v5 MOBA. The game will feature full cross-play and cross-progression.


Smite

Smite is a 2014 free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. [7]


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Smite is a third-person MOBA developed by Titan Forge Games and published by Hi-Rez Studios. Titan Forge Games and Hi-Rez Studios are now working on Smite 2, a sequel being built in Unreal.


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Smite, the classic third-person MOBA, is receiving a surprise sequel on a brand-new engine with a ton of changes and enhancements. Summary Smite 2 will feature a massive graphics overhaul with Unreal Engine 5.2+ and improved visuals and user interface. The game will introduce a new God named Hekate and gradually add more Gods over time.


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Titan Forge Games and Hi-Rez Studios are giving a true sequel to their god-battling third-person MOBA, built on Unreal Engine 5. January 12, 2024 8:51 AM Image via Hi-Rez Studios The original.


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Smite 2 is an Unreal Engine 5 title that will have closed alpha testing in the spring of 2024. Interested players are encouraged to sign up in advance, as Hi-Rez stated that alpha access to.


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Smite 2 's developers say that the move from Smite 's Unreal Engine 3 to Epic Games' newest game engine will give the sequel more "godlike impact" — meaning graphical upgrades and more.


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Published on 12 Jan 2024 Follow Smite Smite studio Titan Forge Games has announced a standalone sequel to its long-running mythology MOBA. Smite 2 is set to launch for PC via Steam and the.


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12 January 2024 Image credit: Titan Forge Games Titan Forge Games, the developer of third-person MOBA title SMITE, has announced the upcoming launch of a sequel, SMITE 2. The sequel will be accompanied by major changes to the game's professional esports circuit, including new international LAN events and the end of developer-owned teams.


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Published on Jan. 12, 2024 Follow Smite God-battling free-to-play MOBA Smite is getting a full sequel, with an alpha test due to kick off this spring. The revamped rebuild will overhaul the decade-old game with fresh visuals and gameplay changes, but developers Titan Forge promise it won't replace the original game.


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The game will be a sequel to Smite, and has been developed on Unreal Engine 5.2+, which according to the developers allows for not just a lot of visual improvements, but also several gameplay improvements. An official release date is still TBA, but early alpha access should already be coming in the Spring of this year.


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SMITE 2 has officially been announced by Titan Forge Games, 10 years after the release of the original SMITE. The sequel will be running in Unreal Engine 5. There will be an alpha for the game later t


Smite

The game is slated to be built entirely from the ground up, utilising the powerful graphics tools of Unreal Engine 5, promising truly impressive visuals.. Smite 2 has just been announced; it will use Unreal Engine 5 The announcement of Smite 2 has just been made, and based on the trailer and details provided on the official X account, we can.


Smite Game Review

SMITE is a game that has been around for more than 10 years, with it's official 10 th Season this year. While the game held up well for one made in Unreal Engine 3, there was no way to port it over to UE4 like you can make the jump from UE4 to UE5 (as have many games, such as Fortnite and Counter-Strike).