Best Electro Decks in Marvel Snap Pro Game Guides


Allenfa Electro Decks Marvel Snap Zone

Good Synergies with Electro. Sauron literally can remove the ongoing effect of Electro that you can only play one single card per turn if you play Sauron on Turn 3 and Electro on Turn 4, you have a pretty crazy combination going. Read more about playing Sauron here. Wave is a great option as she can help you play strong cards earlier, so she is.


Electro Ramp Deck Marvel Snap Top Tier Deck YouTube

Electro ramp is a classic Marvel Snap archetype. The core concept of the deck is to lower the Cost of high-value cards or earn extra Energy early to storm the board with powerhouses.


Best Electro Decks in Marvel Snap Pro Game Guides

When it comes to the traditional idea of ramp in card games, Marvel Snap has little in the way of this play style. While there are several cards in the game that cheats on costs, such as Marvel Snap's Zabu or Sera, in terms of true Energy generation, there are only two cards in the game, those two being Psylocke and Electro. However, Psylocke only gives extra Energy the following turn, while.


Electro_By_FrankCho_Color_CarlosCampos by carloscamposart on DeviantArt

Electro Ramp is one of my favorite archetypes in Marvel Snap for the simple reason that it is a perfect start for many players. The deck's concepts aren't difficult to grasp, it packs different synergies, and it can adapt to different collections. If you are new to deckbuilding, I think Electro Ramp is a great starting point because the.


THE AMAZING SPIDERMAN 2 New Photos and Electro Concept Art — GeekTyrant

3.Sandman Leader. This deck signifies Leader's (hopefully this time balanced) return to the Marvel Snap metagame. Leader was being way to monopolizing and was a part of every deck for a while, before being nerfed to the ground and almost completely unplayable.


Electro by AlexelZ on DeviantArt Marvel electro, Spiderman electro

Electro. Electro is a MARVEL SNAP card that costs 3 energy and has 2 power. It has the effect: "On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn." It has variants that are part of the Ultimate - 1610, Chibi, Sinister Six, Kim Jacinto and Pixel categories. Electro has synergy with Wave, Blob, Jeff the Baby Land Shark, Giganto.


Electro Wave Ramp Marvel Snap Pool 3 Laddering YouTube

Dec 20, 2023. Electro Marvel Snap 3-cost Card with 2 power and ability: On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.. Best decks, all variants, devs answers.


Why You're Failing Using Electro! Marvel SNAP YouTube

Electro. Sandman. Devil Dinosaur. Odin. With the top card in this deck being from Series three, a deck focused on Electro and Sandman is a solid option for players earlier in their Marvel Snap.


Pin on Villains

Popularity 4.9%. Electro is a MARVEL SNAP card that costs 3 energy and has 2 power. It has the effect: "On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn." It has variants from the Pixel, Ultimate - 1610, Sinister Six, Chibi, and Kim Jacinto categories. The original card art is colored by Combo Break, and drawn by Ryan Kinnaird.


Marvel Snap's Energy Ramp Is Out of Control

Leech. Doctor Octopus. Knull / Galactus. America Chavez. Death. And these are the best Electro decks in Marvel Snap. For more Marvel Snap news, be sure to check out our dedicated section or take a look at some of our Guides & Tutorials just below: All Major News & Updates. Marvel Snap Patch Notes.


Electro by alexiscabo1 on DeviantArt Comic Villains, Super Villains

Marvel Snap Meta Tier List: December 29, 2023 - New Decks Emerge, but the Top Archetypes are Quick to Adapt. Snap Year's 2024 Resolutions! Featuring Our Favorite Content Creators. Electro - Marvel Snap Decks, Guides, and More.


Dr. Doom's Ramp Army Electro Ramp Deck Marvel Snap Gameplay YouTube

This deck tries to keep your opponent from playing cards, either from flooding the board or Electro + Viper. Psylock on 3 into Electro + Viper on 4 can be a potent way to stop the opponent from developing their board in the last two turns. Patriot + Mystique can help round out your own power as your board fills.


This Is The Best Electro Ramp Deck In Marvel Snap! YouTube

Cube Rate on Play. 0.27. # of Games. 10921. # of Cubes. 31033. Methodology: The Total Cubes Share is the percentage of cubes acquired using decks that include specific cards. Meanwhile, Total Meta Share represents the frequency of encountering this card in matches relative to all matches played.


The Best ELECTRO Decks in Marvel SNAP Series 2 3 5 YouTube

🟥 Deck Links: https://marvelsnapzone.com/decks/electro-series-2/https://marvelsnapzone.com/decks/electro-galactus-knull/https://marvelsnapzone.com/decks/ele.


Electro MARVEL SNAP Cards Out of Cards

Marvel Snap Card. Name. Electro. Source. Pool 3 (Collection Level 486-?) Description. On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn. Category.


Electro by Frank Cho Marvel electro, Marvel villains, Marvel spiderman

Card Strategy for the Electro Sandman Ramp Deck Spider-Ham is cheap and so effective when basically taking one powerful opponent card out of the equation early, also great to annoy and snap for a retreat even if you opponent is not behind. Find more decks and synergy cards to play with Spider-Ham here. Iceman is also a great disruptive card to mess with your opponent's combo and draw lines.